Hi, I've recently been able to connect multiple instances of a game that uses Entities by using the tutorial provided by Unity. I wanted then to connect users by using the Relay and Lobby systems. So I implemented the Lobby system by examining and reusing the HelloWorldSample functions. I managed to connect two different PCs with the Lobby system and managed to join the two instances in the same lobby. So here is the problem: I can't make the Netcode for Entities system use the Lobby system at all. They don't seem to be automatically connected or anything. And I can't find any sort of tutorial or sample project in which the two things are connected. The only two samples that Unity provided show: 1. How to connect the Netcode for Gameobjects to the Lobby system. 2. How to connect two PCs using the direct IP system for Netcode for Entities. Does anyone know how to connect both systems? Any help will be greatly appreciated.