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Can't build on android platform

Discussion in '2018.3 Beta' started by Micz84, Sep 12, 2018.

  1. Micz84

    Micz84

    Joined:
    Jul 21, 2012
    Posts:
    441
    I have attached an error I get when I build to the device.
    When I create normal build it does not fail but app do not start.
    I have used logcat but I do not see any errors.

    I am using preview packages ECS, LWRP, ShaderGraph all in latest versions.

    I can't find what is wrong.
     

    Attached Files:

  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,111
    Could you please submit a bug report with a (minimal) reproduction project and reply in here with the Issue ID?
     
  3. Micz84

    Micz84

    Joined:
    Jul 21, 2012
    Posts:
    441
    I will try to create such a project. I know that burst compiler courses issue during builds to, but I have disabled it.
     
    LeonhardP likes this.
  4. Micz84

    Micz84

    Joined:
    Jul 21, 2012
    Posts:
    441
    I have uploaded my project without most of my assets. (Case 1080837)
     
    LeonhardP likes this.
  5. Micz84

    Micz84

    Joined:
    Jul 21, 2012
    Posts:
    441
    I have found what is causing an issue it was a material in some fbx files. When I have turned of importing materials I was able to build again.
     
  6. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,111
    Great, could you reply to the email from QA with this information please?