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Can't assign any bindings

Discussion in 'Input System' started by Sassbjorn, Jan 7, 2020.

  1. Sassbjorn

    Sassbjorn

    Joined:
    Apr 13, 2018
    Posts:
    3
    I can't assign any bindings to inputs. The dropdown menu doesn't work, as in it doesn't react to anything i do. (the T button does work and turns the field into a textbox, but that's not what i want)
    upload_2020-1-7_12-32-44.png
    If i check the Input Debug window Window>Analysis>Input Debug, it's completely empty. The window is also very slow/laggy, and the buttons in the top-right corner don't always react properly.
    upload_2020-1-7_12-32-36.png
    I've tried the exact same thing in Unity versions 2020.1.0a17, 2019.3.0f3 and 2019.2.17f1 with the same result each time. I'm using the new input system package 1.0.0-preview.3. I've tried API Compatibility Level 2.0 and 4.x.
    (Active Input Handling is set to "Input System Package (new)"
    The system is basically unusable and I've been unable to find a solution.
     
  2. Sassbjorn

    Sassbjorn

    Joined:
    Apr 13, 2018
    Posts:
    3
    UPDATE:
    I got it working in Unity 2020.1.0a17 by switching to an earlier version of the input system package, version 0.9.4. Later versions didn't work, but I assume earlier versions do (v. 0.9.0 also worked). I have no idea why or what causes it, but it solves the problem at the cost of fewer features.
     
  3. Schubkraft

    Schubkraft

    Unity Technologies

    Joined:
    Dec 3, 2012
    Posts:
    1,068
    Could you be so nice to submit a bug report with a repro project after you opened these windows again? This way we get the logs and might see what went wrong. Thanks!
     
  4. Sassbjorn

    Sassbjorn

    Joined:
    Apr 13, 2018
    Posts:
    3
    how do I do that exactly?