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Can't apply texture to terrain layers

Discussion in 'General Graphics' started by BerkAdam, Jul 31, 2019.

  1. BerkAdam

    BerkAdam

    Joined:
    Jul 31, 2019
    Posts:
    2
    Just started using Unity today so noob question.

    Version 2019.2

    I open a new 3D project.
    Generate a new 3D 0bject -> terrain
    Edit Terrain Layers -> Create Layer (and choose the texture)

    The color of the terrain darkens a bit but texture won't apply.

    I did some googling and saw that you can fix it by project settings->quality->texture quality = full res
    But my settings are already at full res. Started a new project but same thing keeps happening. Untitled.jpg
     
    art092 and tscizzle like this.
  2. Panther202

    Panther202

    Joined:
    Nov 21, 2017
    Posts:
    7
    I've just tried it for myself and it worked out of the box.
    Maybe you just need to turn up the opacity of your brush?
     
    Inga88 likes this.
  3. BerkAdam

    BerkAdam

    Joined:
    Jul 31, 2019
    Posts:
    2
    Upon some more research and messing with the engine; i am able to use brushes to paint but first created layer doesn't automatically apply to terrain surface. Maybe it changed with new versions idk. The tutorials i am following are kinda old. It is not a big issue nevertheless i wondered what caused this.
     
  4. Panther202

    Panther202

    Joined:
    Nov 21, 2017
    Posts:
    7
    No you are right. With 2019.2 the texture won't apply automatically to the terrain once you create a new layer. But with the opacity turned to 100% and a bigger brush you can texture the whole terrain quite easily.
     
    Last edited: Aug 1, 2019
    tscizzle and BerkAdam like this.