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Can't adjust Animation Clip offsets on Timeline with "Generic" Rigged Characters?

Discussion in 'Animation' started by ango84, Nov 10, 2018.

  1. ango84


    Nov 10, 2018
    Hoping to get some help from the community.

    I'm making a cut scene in Timeline. I have two human characters that I had trouble rigging the traditional way, but finally got them rigged with Mixamo. Now I want to mix between 3 different mixamo animation clips on the timeline but the Animation Clip Offsets need adjusting and when I click on them, they are disabled/not editable.

    The rig for the characters is set to generic. When I change it to humanoid the offsets become enabled but none of the clips (except the original one I exported with the rig/model from mixamo) work/animate.

    So it seems like the generic avatar that was exported with the clips works but I can't change the offsets. If I change and config to a humanoid rig, it only works with one clip but the offsets are editable.

    Any solutions/workarounds?