Gentlemen, I could not be more excited about this release. With a clean install of the experimental build and imports of newly downloaded Oculus Utilities and the EditorVR package, I have this error message in the console: Assets/EditorVR/Workspaces/Project/Scripts/AssetGridItem.cs(246,13): error CS1061: Type `UnityEngine.Renderer' does not contain a definition for `motionVectors' and no extension method `motionVectors' of type `UnityEngine.Renderer' could be found. Are you missing an assembly reference? I don't see an 'EditorVR' menu item in the Window menu, nor does ctrl-E make anything happen. In the Rift headset I see an error message: Unity.exe is taking a while to load, etc. Hoping you can help!