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Bug Cannot Run Xcode Product

Discussion in 'macOS' started by hexdecc, Mar 4, 2023.

  1. hexdecc

    hexdecc

    Joined:
    Oct 24, 2014
    Posts:
    148
    Hello,it builds successfully product but cannot launch the game.I am adding the full log text after images










    -------------------------------------
    Translated Report (Full Report Below)
    -------------------------------------

    Process: Sky Fighters [22412]
    Path: /Users/USER/Library/Developer/Xcode/DerivedData/sf_mac-fathfdpgkpocghfcwaixpkszykul/Build/Products/Release/Sky Fighters.app/Contents/MacOS/Sky Fighters
    Identifier: com.efe.LandingPlane
    Version: 2023.2.28 (2023.2)
    Code Type: ARM-64 (Native)
    Parent Process: launchd [1]
    User ID: 501

    Date/Time: 2023-03-04 10:57:52.8514 +0300
    OS Version: macOS 13.0 (22A380)
    Report Version: 12
    Anonymous UUID: D33071AC-C262-42E1-A5F0-DFD9F9990412

    Sleep/Wake UUID: 4EE3A623-605A-4653-97FC-73AF87A36AC2

    Time Awake Since Boot: 4600 seconds
    Time Since Wake: 4467 seconds

    System Integrity Protection: enabled

    Crashed Thread: 0 Dispatch queue: com.apple.main-thread

    Exception Type: EXC_BREAKPOINT (SIGTRAP)
    Exception Codes: 0x0000000000000001, 0x000000010f15eedc

    Termination Reason: Namespace SIGNAL, Code 5 Trace/BPT trap: 5
    Terminating Process: exc handler [22412]

    Kernel Triage:
    VM - pmap_enter retried due to resource shortage
    VM - pmap_enter retried due to resource shortage
    VM - pmap_enter retried due to resource shortage
    VM - pmap_enter retried due to resource shortage
    VM - pmap_enter retried due to resource shortage


    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0 UnityPlayer.dylib 0x10f15eedc MemoryManager::InitializeMemory() + 420
    1 UnityPlayer.dylib 0x10f15ecdc MemoryManager::InitializeMemoryLazily() + 56
    2 UnityPlayer.dylib 0x10f15ecdc MemoryManager::InitializeMemoryLazily() + 56
    3 UnityPlayer.dylib 0x10f15cc88 operator new(unsigned long) + 84
    4 libRPAC.dylib 0x1050f4ac8 std::__1::pair<std::__1::__hash_iterator<std::__1::__hash_node<std::__1::__hash_value_type<long, qos_info_t>, void*>*>, bool> std::__1::__hash_table<std::__1::__hash_value_type<long, qos_info_t>, std::__1::__unordered_map_hasher<long, std::__1::__hash_value_type<long, qos_info_t>, std::__1::hash<long>, std::__1::equal_to<long>, true>, std::__1::__unordered_map_equal<long, std::__1::__hash_value_type<long, qos_info_t>, std::__1::equal_to<long>, std::__1::hash<long>, true>, std::__1::allocator<std::__1::__hash_value_type<long, qos_info_t> > >::__emplace_unique_key_args<long, std::__1::piecewise_construct_t const&, std::__1::tuple<long const&>, std::__1::tuple<> >(long const&, std::__1::piecewise_construct_t const&, std::__1::tuple<long const&>&&, std::__1::tuple<>&&) + 208
    5 libRPAC.dylib 0x1050f3adc createPrimitiveEntry + 128
    6 libRPAC.dylib 0x1050f1b34 interposed_dispatch_semaphore_create + 184
    7 UnityPlayer.dylib 0x110843e70 UnityClassic::Baselib_SystemSemaphore_CreateInplace(void*) + 24
    8 UnityPlayer.dylib 0x10f15fd14 MemoryManager::MemoryManager() + 276
    9 UnityPlayer.dylib 0x10f15ee40 MemoryManager::InitializeMemory() + 264
    10 UnityPlayer.dylib 0x10f15ecdc MemoryManager::InitializeMemoryLazily() + 56
    11 UnityPlayer.dylib 0x10f15cc88 operator new(unsigned long) + 84
    12 libprotobuf.dylib 0x199490818 wireless_diagnostics::google::protobuf::(anonymous namespace)::InitGeneratedPool() + 28
    13 libprotobuf-lite.dylib 0x1994f55e4 wireless_diagnostics::google::protobuf::internal::FunctionClosure0::Run() + 32
    14 libprotobuf-lite.dylib 0x1994f55ac wireless_diagnostics::google::protobuf::GoogleOnceInitImpl(long*, wireless_diagnostics::google::protobuf::Closure*) + 136
    15 libprotobuf.dylib 0x199490768 wireless_diagnostics::google::protobuf::DescriptorPool::InternalAddGeneratedFile(void const*, int) + 116
    16 libprotobuf.dylib 0x1994903b4 wireless_diagnostics::google::protobuf::protobuf_AddDesc_google_2fprotobuf_2fdescriptor_2eproto() + 124
    17 dyld 0x1938bb7c4 invocation function for block in dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const + 156
    18 dyld 0x193900214 invocation function for block in dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const + 340
    19 dyld 0x1938f3524 invocation function for block in dyld3::MachOFile::forEachSection(void (dyld3::MachOFile::SectionInfo const&, bool, bool&) block_pointer) const + 524
    20 dyld 0x1938a02d8 dyld3::MachOFile::forEachLoadCommand(Diagnostics&, void (load_command const*, bool&) block_pointer) const + 296
    21 dyld 0x1938f2548 dyld3::MachOFile::forEachSection(void (dyld3::MachOFile::SectionInfo const&, bool, bool&) block_pointer) const + 192
    22 dyld 0x1938ffbf4 dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const + 516
    23 dyld 0x1938bb69c dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const + 176
    24 dyld 0x1938bb950 dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&) const + 216
    25 dyld 0x1938bb92c dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&) const + 180
    26 dyld 0x1938bb92c dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&) const + 180
    27 dyld 0x1938bb92c dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&) const + 180
    28 dyld 0x1938bb92c dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&) const + 180
    29 dyld 0x1938bb92c dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&) const + 180
    30 dyld 0x1938bb92c dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&) const + 180
    31 dyld 0x1938bb92c dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&) const + 180
    32 dyld 0x1938bb92c dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&) const + 180
    33 dyld 0x1938bbae8 dyld4::Loader::runInitializersBottomUpPlusUpwardLinks(dyld4::RuntimeState&) const + 328
    34 dyld 0x1938de4b8 dyld4::APIs::runAllInitializersForMain() + 480
    35 dyld 0x1938a4dd8 dyld4::prepare(dyld4::APIs&, dyld3::MachOAnalyzer const*) + 3500
    36 dyld 0x1938a3dc4 start + 2404

    Thread 1:
    0 libsystem_pthread.dylib 0x105097a74 start_wqthread + 0


    Thread 0 crashed with ARM Thread State (64-bit):
    x0: 0x0000000000000000 x1: 0x0000000000000001 x2: 0x0000000000000000 x3: 0x000000016ae03c68
    x4: 0x000000016ae03c60 x5: 0x0000000000000000 x6: 0x0000000000000000 x7: 0x0000000000000000
    x8: 0x00000001113639b0 x9: 0x00000001113210a8 x10: 0x00000001113210a0 x11: 0x0000000000039b07
    x12: 0x00000000000120a8 x13: 0x0000000000000008 x14: 0x0000000000039b07 x15: 0x000000009182affb
    x16: 0x00000003113e3554 x17: 0x00000001050f80a0 x18: 0x0000000000000000 x19: 0x000000011131a6f0
    x20: 0x00000001113c3000 x21: 0x0000000111295000 x22: 0x0000000111321080 x23: 0x0000600002eea4e0
    x24: 0x000000019948f158 x25: 0x000000019948f988 x26: 0x000000016ae04220 x27: 0x000000019948f2e8
    x28: 0x0000000000001348 fp: 0x000000016ae03bc0 lr: 0x000000010f15ecdc
    sp: 0x000000016ae03af0 pc: 0x000000010f15eedc cpsr: 0x20001000
    far: 0x00000001108413d0 esr: 0xf2000001 (Breakpoint) brk 1

    Binary Images:
    0x10eea8000 - 0x111153fff UnityPlayer.dylib (*) <74df7206-19a3-30a9-88d8-de3b83cdbcad> /Users/USER/Library/Developer/Xcode/DerivedData/sf_mac-fathfdpgkpocghfcwaixpkszykul/Build/Products/Release/Sky Fighters.app/Contents/Frameworks/UnityPlayer.dylib
    0x1050ec000 - 0x1050f7fff libRPAC.dylib (*) <1c45a793-27cb-376d-8af2-58904b3738f7> /usr/lib/libRPAC.dylib
    0x19948f000 - 0x1994f3fff libprotobuf.dylib (*) <6c427be0-58a2-376a-88ca-5fa83300abde> /System/Library/PrivateFrameworks/WirelessDiagnostics.framework/Versions/A/Libraries/libprotobuf.dylib
    0x1994f4000 - 0x199507fff libprotobuf-lite.dylib (*) <39434896-3b68-3c57-904d-5ad72f2c8283> /System/Library/PrivateFrameworks/WirelessDiagnostics.framework/Versions/A/Libraries/libprotobuf-lite.dylib
    0x19389e000 - 0x1939284af dyld (*) <1f56ab4e-f398-3a9c-bfba-fbbd17808963> /usr/lib/dyld
    0x10508c000 - 0x10509bfff libsystem_pthread.dylib (*) <c1f34d73-29c9-33b5-9072-54a436e74511> /usr/lib/system/introspection/libsystem_pthread.dylib

    External Modification Summary:
    Calls made by other processes targeting this process:
    task_for_pid: 0
    thread_create: 0
    thread_set_state: 0
    Calls made by this process:
    task_for_pid: 0
    thread_create: 0
    thread_set_state: 0
    Calls made by all processes on this machine:
    task_for_pid: 1
    thread_create: 0
    thread_set_state: 0

    VM Region Summary:
    ReadOnly portion of Libraries: Total=1.4G resident=0K(0%) swapped_out_or_unallocated=1.4G(100%)
    Writable regions: Total=944.3M written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=944.3M(100%)

    VIRTUAL REGION
    REGION TYPE SIZE COUNT (non-coalesced)
    =========== ======= =======
    Activity Tracing 256K 1
    Kernel Alloc Once 32K 1
    MALLOC 188.2M 20
    MALLOC guard page 96K 5
    MALLOC_MEDIUM (reserved) 360.0M 3 reserved VM address space (unallocated)
    MALLOC_NANO (reserved) 384.0M 1 reserved VM address space (unallocated)
    Performance tool data (reserved) 256K 1 not counted in TOTAL below
    STACK GUARD 56.0M 2
    Stack 8720K 2
    __AUTH 1857K 365
    __AUTH_CONST 24.7M 587
    __CTF 756 1
    __DATA 14.8M 582
    __DATA_CONST 29.8M 597
    __DATA_DIRTY 2479K 239
    __FONT_DATA 2352 1
    __LINKEDIT 802.8M 11
    __OBJC_CONST 4815K 329
    __OBJC_RO 65.1M 1
    __OBJC_RW 1981K 1
    __TEXT 627.2M 618
    dyld private memory 512K 2
    mapped file 64K 1
    shared memory 32K 2
    =========== ======= =======
    TOTAL 2.5G 3372
    TOTAL, minus reserved VM space 1.8G 3372



    -----------
    Full Report
    -----------

    {"app_name":"Sky Fighters","timestamp":"2023-03-04 10:57:57.00 +0300","app_version":"2023.2.28","slice_uuid":"c68d98d7-3277-3e52-b026-d18138ab44fe","build_version":"2023.2","platform":1,"bundleID":"com.efe.LandingPlane","share_with_app_devs":1,"is_first_party":0,"bug_type":"309","os_version":"macOS 13.0 (22A380)","roots_installed":0,"name":"Sky Fighters","incident_id":"18D99469-48FA-481C-881B-D536CFC7056E"}
    {
    "uptime" : 4600,
    "procRole" : "Foreground",
    "version" : 2,
    "userID" : 501,
    "deployVersion" : 210,
    "modelCode" : "MacBookPro18,2",
    "coalitionID" : 3475,
    "osVersion" : {
    "train" : "macOS 13.0",
    "build" : "22A380",
    "releaseType" : "User"
    },
    "captureTime" : "2023-03-04 10:57:52.8514 +0300",
    "incident" : "18D99469-48FA-481C-881B-D536CFC7056E",
    "pid" : 22412,
    "translated" : false,
    "cpuType" : "ARM-64",
    "roots_installed" : 0,
    "bug_type" : "309",
    "procLaunch" : "2023-03-04 10:57:47.8307 +0300",
    "procStartAbsTime" : 110750689681,
    "procExitAbsTime" : 110871090843,
    "procName" : "Sky Fighters",
    "procPath" : "\/Users\/USER\/Library\/Developer\/Xcode\/DerivedData\/sf_mac-fathfdpgkpocghfcwaixpkszykul\/Build\/Products\/Release\/Sky Fighters.app\/Contents\/MacOS\/Sky Fighters",
    "bundleInfo" : {"CFBundleShortVersionString":"2023.2.28","CFBundleVersion":"2023.2","CFBundleIdentifier":"com.efe.LandingPlane"},
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    "parentProc" : "launchd",
    "parentPid" : 1,
    "coalitionName" : "com.efe.LandingPlane",
    "crashReporterKey" : "D33071AC-C262-42E1-A5F0-DFD9F9990412",
    "wakeTime" : 4467,
    "sleepWakeUUID" : "4EE3A623-605A-4653-97FC-73AF87A36AC2",
    "sip" : "enabled",
    "exception" : {"codes":"0x0000000000000001, 0x000000010f15eedc","rawCodes":[1,4548062940],"type":"EXC_BREAKPOINT","signal":"SIGTRAP"},
    "termination" : {"flags":0,"code":5,"namespace":"SIGNAL","indicator":"Trace\/BPT trap: 5","byProc":"exc handler","byPid":22412},
    "os_fault" : {"process":"Sky Fighters"},
    "ktriageinfo" : "VM - pmap_enter retried due to resource shortage\nVM - pmap_enter retried due to resource shortage\nVM - pmap_enter retried due to resource shortage\nVM - pmap_enter retried due to resource shortage\nVM - pmap_enter retried due to resource shortage\n",
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    Model: MacBookPro18,2, BootROM 8419.41.10, proc 10:8:2 processors, 32 GB, SMC
    Graphics: Apple M1 Max, Apple M1 Max, Built-In
    Display: Color LCD, 3456 x 2234 Retina, Main, MirrorOff, Online
    Memory Module: LPDDR5, Samsung
    AirPort: spairport_wireless_card_type_wifi (0x14E4, 0x4387), wl0: Sep 3 2022 02:35:52 version 20.10.965.9.8.7.129 FWID 01-b0e84a9b
    Bluetooth: Version (null), 0 services, 0 devices, 0 incoming serial ports
    Network Service: Wi-Fi, AirPort, en0
    USB Device: USB31Bus
    USB Device: USB31Bus
    USB Device: USB31Bus
    Thunderbolt Bus: Laptop, Apple Inc.
    Thunderbolt Bus: Laptop, Apple Inc.
    Thunderbolt Bus: Laptop, Apple Inc.
     
    joshuaFS likes this.
  2. joshuaFS

    joshuaFS

    Joined:
    Jul 23, 2018
    Posts:
    25
    I have the exact same problem today. I have tried every form of clean/build and changing player settings, but nothing is making it work. @hexdecc Have you found any solution or work around?
     
  3. hexdecc

    hexdecc

    Joined:
    Oct 24, 2014
    Posts:
    148

    nope,i have sent binary to appstore and apple rejected it, they also could not open the product.

    and nobody cares this situation I mailed to unity.
     
  4. joshuaFS

    joshuaFS

    Joined:
    Jul 23, 2018
    Posts:
    25
    I found a solution for me. I updated Unity to 2021.3.20f1, cleaned out all build data and it resolved this problem (it gave me a new one, but fixed this one at least). I hope you can update your Unity version and get the same result!
     
  5. hexdecc

    hexdecc

    Joined:
    Oct 24, 2014
    Posts:
    148

    yeahthat works for me also,, still I cannot debug my process, at least it opens after build. it says still not attached process.
     
  6. AndyBlock

    AndyBlock

    Joined:
    Oct 12, 2016
    Posts:
    35
    @joshuaFS Are you on Apple Silicon? I see @hexdecc was - I just hit this problem too, and I'm on Apple Silicon, so wondering if that might be the cause.
     
  7. AndyBlock

    AndyBlock

    Joined:
    Oct 12, 2016
    Posts:
    35
    @joshuaFS ... and your solution of upgrading worked for me too - in my case to .19f1, as I had been using that previously and had it installed - so thanks for the tip, saved me some time!
     
  8. hexdecc

    hexdecc

    Joined:
    Oct 24, 2014
    Posts:
    148
    can you debug your app via Xcode? I still cannot run it