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Cannot query the AnimationController's layers or states when loaded in assetbundle

Discussion in 'Animation' started by tom_painter, Feb 7, 2019.

  1. tom_painter

    tom_painter

    Joined:
    Nov 8, 2018
    Posts:
    13
    Hi
    Our AR app loads its content in using assetbundles.
    The content comes in with animation, with is working really nice.
    the only problem is, I can't query the layers/states of this animation

    I have set up a test scene, with the same animated content but not loaded using an assetbundle
    I can see the statemachine graph and can query all the layers and states
    but in my production scene, where its an assetbundle the editor looks quite different

    please see the attached images which compare me using pretty much the same query code for the 2 different scenes

    any help much appreciated, not much coming up on google for this.
    cheers
    Tom assetbundleScene.png simpleTestSceneNoAssetBundle.png
     
  2. tom_painter

    tom_painter

    Joined:
    Nov 8, 2018
    Posts:
    13
    Im looking into the fact that this is an IOS bundle being viewed on macOS in the editor, hoping thats it...
     
  3. tom_painter

    tom_painter

    Joined:
    Nov 8, 2018
    Posts:
    13
    OK, so I build a standalone OSX assetbundle (assuming this is what mac OS should load up ideally)
    it made my asset's shaders look not pink, but all the problems listed above are still true