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Cannot push anything in 5.4.0f3

Discussion in 'Unity Collaborate' started by MrLucid72, Aug 9, 2016.

  1. MrLucid72

    MrLucid72

    Joined:
    Jan 12, 2016
    Posts:
    996
    I've been trying out the new stable 5.4 after beta testing it for a while --

    I can't seem to push - anything, unfortunately. I removed a rather large package, then added a rather large package (removed GameSparks and added PlayFab). Now this is what occurs:

    http://recordit.co/wE2A5UjKdK (1 minute after the video, the "cannot submit change" bug returned)

    I tried restarting Unity, which usually does the trick, but now I'm a bit stuck. Any clues?

    1. I try to publish a rather large push on collab
    2. The publish will attempt to process.
    3. I get a red "!" with a vague error "Cannot submit change to server"
    3b. Sometimes I get a green checkbox (such as in the video above), but within 30s to 5m, the red returns, as well as the uncommitted pieces.

    Cheers~
     
  2. thierry_unity

    thierry_unity

    Joined:
    Jun 10, 2015
    Posts:
    187
    Hi,

    We are going to look into that, seem like it's trying to push something that is already on the server? From what I see real fast it's trying to push /Assets/PlayFabSdk.meta. Do you have it already on the web dashboard? I will ask the devs here to dig into it a little further.
     
    MrLucid72 likes this.
  3. holliebuckets

    holliebuckets

    Moderator

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    Oct 23, 2014
    Posts:
    496
    Hi @dylanh7244 !!
    We had the team take a look at the files on the server. Can you please rename the file and folder back to:
    That should put you back to a workable state!
     
    MrLucid72 likes this.
  4. MrLucid72

    MrLucid72

    Joined:
    Jan 12, 2016
    Posts:
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    Ahh thanks guys. Trying this now.

    I remember there was an old collab bug where it couldn't handle bulk changes - so I removed the playfab dir from the project, pushed with less files changed (with errs), then immediately put the dir back, pushed again with less changes, and it worked... until I put the playfab folder back:

    .. When I put the playfab dir back, it still doesn't work, so trying your method now :)
     
    Last edited: Aug 11, 2016
  5. MrLucid72

    MrLucid72

    Joined:
    Jan 12, 2016
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    996
    To update,

    Can you please rename the file and folder back to:
    PlayFabSDK.meta
    PlayFabSDK

    ^ Hmm, perhaps I'm misunderstanding:

    I renamed PlayFabSDK.meta to PlayFabSDK.meta2 , and it seemed to generate a new one.
    I renamed PlayFabSDK to PlayFabSDK2, then renamed it back to PlayFabSDK and pushed:

    Same err. Still trying different renaming conventions - can you please clarify this a bit more, @holliebuckets ? Thanks!

    EDIT: I could push as "playFabSdk2" but renaming back gives the err. Still trying a few things
     
    Last edited: Aug 11, 2016
  6. holliebuckets

    holliebuckets

    Moderator

    Joined:
    Oct 23, 2014
    Posts:
    496
    Hi @dylanh7244,
    When you renamed the file PlayFabSDK.meta2 you changed the extension type. meta2 is NOT a recognized extension for Unity. Unity will regenerate a .meta for PlayFabSDK2.

    A great resource to understand Asset Importing in Unity can be found in the Manual:
    https://docs.unity3d.com/Manual/BehindtheScenes.html

    Because of all the renaming issue you are currently experiencing, my advice would be to delete the entire project from your local computer and re-download the project from the Cloud. This will ensure your current state matches what is on the server, and you will be able to continue working.