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Cannot preview after switching to LWRP

Discussion in 'General Graphics' started by richardtyk, Dec 12, 2018.

  1. richardtyk

    richardtyk

    Joined:
    Oct 15, 2016
    Posts:
    1
    Hey guys,

    We just switched our project to LWRP, after we reimported our assets, the icons disappeared and we can't preview them. (The assets work perfectly in the scene tho) Anyone know how to fix this? D;

    When I click onto the asset, I get Metal: Fragment shader missing buffer binding at index 3 (_LightIndexBuffer / LightweightPipeline/Standard (Physically Based))
    Not sure what does this mean?

     
    michaeleconomy likes this.
  2. michaeleconomy

    michaeleconomy

    Joined:
    Aug 28, 2018
    Posts:
    58
    I'm also seeing this on all of my fbx assets. Anyone know how to fix?