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Cannot load Audio from AssetBundles 5.4.1f1

Discussion in 'Audio & Video' started by SomeTallGy, Oct 4, 2016.

  1. SomeTallGy

    SomeTallGy

    Joined:
    Jan 3, 2014
    Posts:
    18
    This is related to this issue: https://issuetracker.unity3d.com/issues/fmod-sound-instance-for-resource-error
    However, this has been marked resolved even though other folks are still having issues with it lately.

    Essentially it's more or less the same issue. I added an audioclip or a prefab that contains an audioclip into an assetbundle. I download the assetbundle and when I try to load the sound or play it.. i get this error:

    Error: Cannot create FMOD::Sound instance for resource archive:/CAB-5e34325c94d401ceeb19d7d8f7305374/CAB-5e34325c94d401ceeb19d7d8f7305374.resource, (Unsupported file or audio format. )
    UnityEngine.AudioSource:playOneShot(AudioClip)


    Has anyone found a work around for this?
     
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