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Cannot import .fbx model with textures from Sketchfab

Discussion in 'Editor & General Support' started by blackfox_studio, Aug 8, 2019.

  1. blackfox_studio

    blackfox_studio

    Joined:
    Apr 8, 2019
    Posts:
    40
    Current process to reproduce it:

    • Download the .fbx model from Sketchfab

    • When unzipping the file I will generally obtain this structure
      • source (with the .fbx)

      • Textures
    • Import the .fbx model into my assets with Right Click > Import New asset

    • The model doesn't have textures when it's dragged into the scene

    • Select the asset

    • Click on Materials
      • Location: Use Embedded Materials

      • Textures is disabled (Not sure why)

      • Materials: Extract Materials (If you click on this you can just create a folder with all the materials but no textures)
    Basically I cannot extract the textures and I'm forced to import them into the assets and manually assign them to the materially (which is really too long as process).

    I have checked several tutorials on YouTube which were using Location > Use External Materials (Deprecated) but it doesn't work either.

    How can I fix it?