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cannot find namespace for AddressableAssetSettings.BuildPlayerContent();

Discussion in 'Addressables' started by BinaryEclipse, May 27, 2019.

  1. BinaryEclipse

    BinaryEclipse

    Joined:
    Sep 1, 2016
    Posts:
    25
    The closest I got was UnityEditor.AddressableAssets.AddressableAssetSettingsDefaultObject, but that doesn't have a BuildPlayerContent option
     
  2. Michael_Emond

    Michael_Emond

    Joined:
    Nov 16, 2016
    Posts:
    12
    For anyone wondering, it's in here:

    Code (CSharp):
    1. UnityEditor.AddressableAssets.Settings.AddressableAssetSettings.BuildPlayerContent ();
     
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