Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Resolved Cannot edit decals metallic / smoothness?

Discussion in 'High Definition Render Pipeline' started by xVergilx, Jun 11, 2020.

  1. xVergilx

    xVergilx

    Joined:
    Dec 22, 2014
    Posts:
    3,295
    I've enabled in the HDRP asset 'Metal and AO properties' support:
    upload_2020-6-11_11-47-24.png

    But material GUI still says I cannot edit them:
    upload_2020-6-11_11-47-50.png

    What am I missing? I'm using 2019.3.15f1 + HDRP 7.3.1
     
  2. SebLagarde

    SebLagarde

    Unity Technologies

    Joined:
    Dec 30, 2015
    Posts:
    932
  3. xVergilx

    xVergilx

    Joined:
    Dec 22, 2014
    Posts:
    3,295
    But there's no metallic / smoothness adjustment sliders available.
    upload_2020-6-11_18-6-47.png

    How do to tweak it then? Is it neccessary to create an "empty" mask map for those cases?
     
  4. SebLagarde

    SebLagarde

    Unity Technologies

    Joined:
    Dec 30, 2015
    Posts:
    932
    Hi, the sliders will appear if you select a Mask map texture.

    Decal don't write properties if they are not used, and the decal shader interpred empty Mask map as not having AO/Metal/smoothness properties
     
    xVergilx likes this.
  5. xVergilx

    xVergilx

    Joined:
    Dec 22, 2014
    Posts:
    3,295
    Alright, thank you.

    As a FR: Perhaps Shader Feature toggle to enable them without specifying texture? Less memory wasted and no sampling ops.
     
  6. Toylips

    Toylips

    Joined:
    Feb 15, 2013
    Posts:
    28
    it's not resolved in 7.6.0 for 2019 lts o_O how can it be, have set the mask with all the stuff in and no properties again...