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Cannot check webgl build

Discussion in 'WebGL' started by keeves_test14, Jan 24, 2018.

  1. keeves_test14

    keeves_test14

    Joined:
    Dec 5, 2016
    Posts:
    13
    The build was working very fine.But suddenly it started to show uncaught abort(-1)
     

    Attached Files:

  2. Marco-Trivellato

    Marco-Trivellato

    Unity Technologies

    Joined:
    Jul 9, 2013
    Posts:
    1,654
    release build callstacks are useless unless you enable "debug symbols" in the player settings. what's in the log?
     
  3. keeves_test14

    keeves_test14

    Joined:
    Dec 5, 2016
    Posts:
    13
    Sorry, I didn't get you
     
  4. Marco-Trivellato

    Marco-Trivellato

    Unity Technologies

    Joined:
    Jul 9, 2013
    Posts:
    1,654
    please reproduce it with a Development build, or enable Debug Symbols in the Player settings, then post the callstack again.
    As far as log I meant the browser log.
     
  5. keeves_test14

    keeves_test14

    Joined:
    Dec 5, 2016
    Posts:
    13
    If I make the build with Development, I can't upload it to server. Internal Sever error is showing at the time of uploading.
     
  6. keeves_test14

    keeves_test14

    Joined:
    Dec 5, 2016
    Posts:
    13
    is there any solution?
     
  7. Marco-Trivellato

    Marco-Trivellato

    Unity Technologies

    Joined:
    Jul 9, 2013
    Posts:
    1,654
    then try the other option I suggested: "enable Debug Symbols in the Player settings"