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Feedback Cannot build from command line

Discussion in '2019.2 Beta' started by liortal, Jul 12, 2019.

  1. liortal

    liortal

    Joined:
    Oct 17, 2012
    Posts:
    3,562
    I am working on a presentation i am going to give related to "Build automation with Unity".
    For this presentation i would like to demonstrate building a Unity game from the command line.

    The problem is that i cannot seem to get it working. I am using 2019.2 beta 7 (haven't tried older versions yet).

    This is the command line and arguments i am using:
    The output log doesn't mention anything interesting that i could find.
    Does anyone know if this is a known bug? or am i doing something wrong here ?

    Log file is also attached. Any help would be appreciated :)

    EDIT adding a build script (editor script that calls BuildPipeline.BuildPlayer) and calling that from the command line works, but the default built-in options like -buildOSX64Player are not working).
     

    Attached Files:

    Last edited: Jul 12, 2019
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,741
    The command line to build Mac player is "-buildOSXUniversalPlayer". Looks like documentation is incorrect. Can you submit a bug report?
     
  3. liortal

    liortal

    Joined:
    Oct 17, 2012
    Posts:
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    I used the available commands from the docs I believe I also tried the option you wrote. I will try again and see if it works.
     
  4. liortal

    liortal

    Joined:
    Oct 17, 2012
    Posts:
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  5. liortal

    liortal

    Joined:
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    Cannot build from command line using -buildOSX64player (Bug Case 1169361)
     
    LeonhardP and Peter77 like this.
  6. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
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    Thanks, we'll fix the documentation.

    The other ones didn't work because the code doesn't check for them :).
     
    mythical_downs and liortal like this.