I am working on a presentation i am going to give related to "Build automation with Unity". For this presentation i would like to demonstrate building a Unity game from the command line. The problem is that i cannot seem to get it working. I am using 2019.2 beta 7 (haven't tried older versions yet). This is the command line and arguments i am using: The output log doesn't mention anything interesting that i could find. Does anyone know if this is a known bug? or am i doing something wrong here ? Log file is also attached. Any help would be appreciated EDIT adding a build script (editor script that calls BuildPipeline.BuildPlayer) and calling that from the command line works, but the default built-in options like -buildOSX64Player are not working).