Hello! I have searched and did not find anything that could help me. My issue is to have a cannon to rotate with the camera (follow camera rotation from its own coordinates). Like if the pilot(camera) looking a little to the right, the cannon turns little to the right, if the pilot looks a little up, the cannon rotates a little up, they should just simple follow the camera facing angle. the cannon is in 2 separate objects, 1 object for the Y rotation, and 1 parented object for the X rotation Any ideas? Regards Cruising