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Bug Cancel of WebGL build does not terminate wasm-ld.exe

Discussion in '2022.2 Beta' started by adamgolden, Oct 29, 2022.

  1. adamgolden

    adamgolden

    Joined:
    Jun 17, 2019
    Posts:
    1,351
    I've noticed that canceling a WebGL build works consistently now (or has every time I've hit the button), so great improvement - but there's still one issue.

    This process does not get terminated:
    2022.2.0b13\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\Emscripten\llvm\wasm-ld.exe

    Until terminating it yourself in Task Manager, continues consuming resources and subsequent builds will fail.
     
    Kichang-Kim likes this.
  2. JesseSTG

    JesseSTG

    Joined:
    Jan 10, 2019
    Posts:
    233
    I am affected by this bug as well, even in 2022.2.0b14.
     
  3. TreyK-47

    TreyK-47

    Unity Technologies

    Joined:
    Oct 22, 2019
    Posts:
    1,770
    Raised this internally, and it does seem to be a bug. Please file a bug report for us. :)
     
    LeonhardP and adamgolden like this.
  4. adamgolden

    adamgolden

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    Thanks - will do today :)
     
    TreyK-47 likes this.
  5. adamgolden

    adamgolden

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    submitted.png
    IN-24723
     
  6. adamgolden

    adamgolden

    Joined:
    Jun 17, 2019
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