Search Unity

  1. Unity 2018.1 has arrived! Read about it here
    Dismiss Notice
  2. Scriptable Render Pipeline improvements, Texture Mipmap Streaming, and more! Check out what we have in store for you in the 2018.2 Beta.
    Dismiss Notice
  3. If you couldn't join the live stream, take a peek at what you missed.
    Dismiss Notice
  4. Improve your Unity skills with a certified instructor in a private, interactive classroom. Learn more.
    Dismiss Notice
  5. ARCore is out of developer preview! Read about it here.
    Dismiss Notice
  6. Magic Leap’s Lumin SDK Technical Preview for Unity lets you get started creating content for Magic Leap One™. Find more information on our blog!
    Dismiss Notice
  7. Want to see the most recent patch releases? Take a peek at the patch release page.
    Dismiss Notice

Can you use multiple animators on a network animator?

Discussion in 'Connected Games' started by Vexer, Jun 14, 2018.

  1. Vexer

    Vexer

    Joined:
    Feb 24, 2016
    Posts:
    74
    Hey guys i have bought a asset pack from the store with animations but if i try to put them all on my player they don't work because then the animation positions are missing so the only way to use them is by using different animators does anyone know if there is like some sort of line of code i can use like: NetworkAnimator.animator = "MyAnimator" or something please respond! :(