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Question Can you update the character mesh with different bone weights after you have rigged it?

Discussion in 'Animation Rigging' started by facebook_unity578, Jun 7, 2022.

  1. facebook_unity578

    facebook_unity578

    Joined:
    May 24, 2022
    Posts:
    1
    Without having to reassign all the rigs? (my character has a rig or two for each bone and offsets)

    If the mesh has different polys?

    If the bone weights are different but not the bone names and hierarchy?

    Thanks for your help.... starting production.