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Question Can You Update Harmony XML Import Prefabs?

Discussion in 'Prefabs' started by Twisted4000, May 30, 2023.

  1. Twisted4000

    Twisted4000

    Joined:
    Jun 13, 2022
    Posts:
    5
    I've been working with Toon Boom Harmony and Unity and so far I haven't figured out a way to update imported prefabs, if that's even possible; Characters in the project I'm working on have sets of animations (idle, move, jump etc.) in each exported XML file of Harmony, and often I need to update the way they look. After importing the XML files and making prefabs out of them in Unity, I want to simply adjust or add animation movements to those imports without having to set all the animation triggers, add hit boxes, codes etc. allover again.

    If this is possible, how is it done? And if not, is there a workaround to this? Thanks!
     
  2. Twisted4000

    Twisted4000

    Joined:
    Jun 13, 2022
    Posts:
    5
  3. Mads-Nyholm

    Mads-Nyholm

    Unity Technologies

    Joined:
    Aug 19, 2013
    Posts:
    215
  4. Twisted4000

    Twisted4000

    Joined:
    Jun 13, 2022
    Posts:
    5
    Thank you for the suggestion, I have sent them a request.

    I feel this is something on Unity's end rather than Harmony's, though? Harmony can export and update XML files but I was trying to find out if there was a way Unity could update its prefabs more seamlessly rather than, again, having to go through the entire process of importing it, setting up the hit/hurt boxes, adding the code etc. I don't know if this is even possible.