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Can you set a different ReferenceImageManager in script?

Discussion in 'AR' started by KonamiSmash, Jan 16, 2020.

  1. KonamiSmash

    KonamiSmash

    Joined:
    Jan 15, 2020
    Posts:
    2
    I need to change ReferenceImageManagers at runtime. I am trying to call a new ReferenceManager from a Resources folder but it isn't working. How would I do this?