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Can you please fix those 2 bugs asap?

Discussion in '5.4 Beta' started by ChimeraIT, Jun 30, 2016.

  1. ChimeraIT

    ChimeraIT

    Joined:
    May 9, 2014
    Posts:
    25
    In February we had to update our game from Unity 5.3 to 5.4 beta because of this exact same issue:
    https://fogbugz.unity3d.com/default.asp?807926_6l3prd3kh0ldolol
    where it was fixed, so upgrading Unity seemed as the easiest solution because the final release date was only weeks away. Nobody could knew back then that 4 months later we are still waiting for a stable release.
    But time is running out and we are now facing a major release of a big project. At the moment we are using 5.4.0b12 which is working fine for iOS but not for Android where it crashes on most devices at startup.
    The fix for these crashes were released in b18 but since this version the Animation bug posted above was reintroduced so we are in kind of a dilemma right now...

    Besides that we are still facing this bugs which I reported a long time ago:
    https://fogbugz.unity3d.com/default.asp?792875_r6osubg3s4vjkqcu
    but even in the newest b23 it is not fixed!
    https://issuetracker.unity3d.com/is...e-using-the-exact-same-seed-for-randomisation

    So this is my last hope these bugs will be fixed asap. I'll keep my fingers crossed!
     
  2. superpig

    superpig

    Drink more water! Unity Technologies

    Joined:
    Jan 16, 2011
    Posts:
    4,660
    It looks like the fix for your first issue was merged into 5.4 about five days ago, so it should be in beta 23.

    The particles bug is on the particle team's to-do list, but it's not going to be fixed for the initial 5.4.0 final release.
     
    richardkettlewell likes this.
  3. ChimeraIT

    ChimeraIT

    Joined:
    May 9, 2014
    Posts:
    25
    Nope I already tested b23 and it is definitely not fixed in this version :(
    But thanks for the info I guess I have to wait for b24 then.
     
  4. jc-drile77

    jc-drile77

    Joined:
    Jul 1, 2014
    Posts:
    230
    Hey,
    Try not to give the full link to your BugReport, giving the bug case is enough for the Unity Team (807926 & 792875 & 792875 in your case),
    just in order to avoid any trouble if you provide any kind of personal info :)