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Can you cut a mesh in editor like in blender

Discussion in 'Prefabs' started by MikeyJY, Apr 8, 2020.

  1. MikeyJY

    MikeyJY

    Joined:
    Mar 2, 2018
    Posts:
    530
    I have a boat wheel that I need to animate(rotate) but the mesh has also the standing part that's attached to the ground and it is looking weird if I rotate:


    I know that I can import the fbx in blender, and cut the wheel part only and export and bring back to unity but I want to know if there is an easier way directly in unity to extract the wheel from the mesh.