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Can Unity3d do network sound communication?

Discussion in 'Multiplayer' started by dongke, Apr 26, 2008.

  1. dongke

    dongke

    Joined:
    Apr 17, 2008
    Posts:
    93
    Hello, I am not sure that, can unity do this funtion. for instance, we do a network multiplayer game, in the game, we meet a person,we click it and we want to talk to him, use microphone to just talk with him, not just type words.
    I think unity can do it. but I am not very sure.
    thankyou for answering me.
     
  2. JavaChilly

    JavaChilly

    Joined:
    Mar 8, 2008
    Posts:
    33
    You'd need Unity Pro, and possibly this plugin -> AudioInput
     
  3. Charles Hinshaw

    Charles Hinshaw

    Joined:
    Feb 6, 2008
    Posts:
    1,070
    You would need more than that, it seems.

    It can't currently be done out of the box, for sure. You would need to write a plugin for pro... but it would have to go beyond that. Network considerations would be a big issue too.

    I wouldn't say it is impossible... it could be done. But it isn't a trivial task.
     
  4. jeremyace

    jeremyace

    Joined:
    Oct 12, 2005
    Posts:
    1,661
    IIRC, Raknet (the networking lib that Unity uses) actually supports voice over network. I am not sure why we don't have support for it in Unity, but one reason might be getting the compression codecs to work on different architectures or something.

    -Jeremy