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Can unity be a server?

Discussion in 'Multiplayer' started by useada, Jun 16, 2010.

  1. useada

    useada

    Joined:
    Jun 16, 2010
    Posts:
    3
    Hi all, i am newer to unity.
    Now we want to develop a multiplayer networking game using unity.But there is a question that ,we didn't know how deal with networking with unity.So can anybody tell me how to do with it?Thanks!
     
  2. andeeeee

    andeeeee

    Joined:
    Jul 19, 2005
    Posts:
    8,768
    Hi, welcome to the forum!

    Check out the Multiplayer Networking section of the manual to find out how a game instance can act as a server. Unity can also be run from the command line, and has options that make it suitable for use as a "pure" server with no interaction. See the command line arguments page for further details.
     
  3. useada

    useada

    Joined:
    Jun 16, 2010
    Posts:
    3
    Thanks very much for your attentions.
    I have read the manuals about the networking closely.
    But I can see nothing about raw calls about socket like send or recv and so on. So I am doubt that does unity can use raw socket or only those interfaces which have be wrapped well?