Hello, I'm using timeline to orchestrate a pretty complex particle effect. The problem I'm having is that timeline simply destroys the particle system after the clip is done, instead of letting all existing particles die on their own and then destroying the system. In the selected track (5) I'm repeating a particle system as long as needed, when the cursor reaches the end of the clip, it instantly destroys the particle system. I already tried all the clip options like "Control Activation", and setting "Post Playback" to "Active" for example. But it doesn't make a difference.