I am wanting to have my terrain material renderer to have both a blender and Cutoff effect. This is intended to be unique to for layer (The below browns are different layers) For context, the Blended (Left image) is for variation of the grassy green terrain and the Cutoff (Right Image) is for things that are not blended such as roads, allotments (Farming patches) and other things with harsh edges. I have found this, but it only seems to be for just Cutoffs alone. Is it possible to achieve this and how? If you do not think it is, please say I know it is something to do with the Material tenderer for the Terrain component.