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Can the nav mesh take into account moving objects

Discussion in 'Navigation' started by Sean-Powell, Jun 19, 2015.

  1. Sean-Powell

    Sean-Powell

    Joined:
    Dec 18, 2014
    Posts:
    87
    I am game i am currently working on we plan to have slow moving asteroids moving around the level will the inbuilt unity nav mesh take this into account and be able to counter it? if not what would be some alternatives
     
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,908
  3. Sean-Powell

    Sean-Powell

    Joined:
    Dec 18, 2014
    Posts:
    87
    thanks