Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Feedback Can SSD shaders be explained and documented?

Discussion in 'UGUI & TextMesh Pro' started by tomkail_betterup, Jan 17, 2023.

  1. tomkail_betterup


    Nov 17, 2021
    We've had a problem where when the game view is set to Simulator, TMP text as seen from the Scene View becomes blurry. I guess it's a resolution issue.
    I found a forum post from a few years back that mentioned that SSD shaders that come with TMP can resolve the issue - and they do! But I've not got a bloody clue what they are, why they work, and what the advantages and disadvantages of them are.
    Could someone shed some light, and possibly also add them to the docs?