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Feedback Can SSD shaders be explained and documented?

Discussion in 'UGUI & TextMesh Pro' started by tomkail_betterup, Jan 17, 2023.

  1. tomkail_betterup

    tomkail_betterup

    Joined:
    Nov 17, 2021
    Posts:
    103
    We've had a problem where when the game view is set to Simulator, TMP text as seen from the Scene View becomes blurry. I guess it's a resolution issue.
    I found a forum post from a few years back that mentioned that SSD shaders that come with TMP can resolve the issue - and they do! But I've not got a bloody clue what they are, why they work, and what the advantages and disadvantages of them are.
    Could someone shed some light, and possibly also add them to the docs?