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Can SRP please come with its own channel packer utility?

Discussion in 'General Graphics' started by fyttyn, Nov 8, 2020.

  1. fyttyn


    Nov 8, 2017
    Something that lets you batch pack textures into mask maps from the texture names. It would make using SRP a lot better. Even better would be if on import, it automatically sorted the names and created the mask maps for you. Although it would be nice to have a utility so it could do separate stuff like remap channel packed maps from other sources to work in unity