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Can SRP please come with its own channel packer utility?

Discussion in 'General Graphics' started by fyttyn, Nov 8, 2020.

  1. fyttyn

    fyttyn

    Joined:
    Nov 8, 2017
    Posts:
    2
    Something that lets you batch pack textures into mask maps from the texture names. It would make using SRP a lot better. Even better would be if on import, it automatically sorted the names and created the mask maps for you. Although it would be nice to have a utility so it could do separate stuff like remap channel packed maps from other sources to work in unity
     
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