Hello im new in game development and i have some doubts about physics and forces. Im making a game(platformer 2d) where my player has movement like mario but when the player clicks in one direction the character does and attack in that direction with a little jump, my problem begins here: -When the character jumps and i click in the direction of the jump the character makes a jump with a lot of force. -And when i use 2 or more times the attack sideways in the air the little jump becomes bigger. Im using myBody.AddForce(Vector2,ForceMode2D.Impulse) to make my jump and my attack. Thank you for read this.