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Can ProGrids be used in game?

Discussion in 'World Building' started by JacketPotatoeFan, Aug 29, 2019.

  1. JacketPotatoeFan

    JacketPotatoeFan

    Joined:
    Nov 23, 2016
    Posts:
    34
    Is it possible to use ProGrids in game?

    I've been developing a movement system for my game that allows the player move objects on a grid, however I would like to use something more robust and came across ProGrids.
     
  2. KiddUniverse

    KiddUniverse

    Joined:
    Oct 13, 2016
    Posts:
    115
    progrids doesn't really do anything except for allow you to visualize units and snap objects by increment. you can achieve this yourself. i suggest you research the A* algorithm and pathfinding in general as it will help you to understand grids in a less abstract way. Try to visualize a plane that takes up one single tile with it's origin directly in the center. A grid is just a combination of these objects. You can make your own grid system. There's a bunch of youtube tutorials on A* to help you familiarize yourself with the concept. You don't have to actually use it for pathfinding if you don;t want to, but even just the concepts should help you.
     
    gabrielw_unity likes this.