Hi, I am building an Android App. I want to update two gameobject to the same pose, generated by a raycast into a surface. The following line of code works and updates my GameObject's position on a plane: Code (CSharp): placementIndicator.transform.SetPositionAndRotation(placementPose.position, placementPose.rotation); however, if I try to do the following, only the first GameObject updates: Code (CSharp): placementIndicator.transform.SetPositionAndRotation(placementPose.position, placementPose.rotation); marker.transform.SetPositionAndRotation(placementPose.position, placementPose.rotation); Any idea as to why this might be? On a second note, I am using a line renderer to visualize the distance between the marker and some value. Code (CSharp): point01 = placementPose.position + placementPose.up * distanceFromCamera; points = placementIndicator.transform.position; points = point01; placementIndicatorLine.SetPositions(points); This works as expected. I can increase and decrease this vertical line. However, if I try to set a GameObject's positon to point01 it doesn't work. Any help? I am using 2019.1.3f1, AR Foundation 2.1.0, ARCore XR Plugin 2.1.0.