Unity version: 2017.4.9f1 LTS OS: Mac Build platform: Android Third party/Official plugins: Firebase analytics, Google analytics, Ironsource, Unity IAP, GPG Using gradle build with custom gradle template. Build Setting: I tried to resolve dependency with jar resolver but no luck. Error log: Code (CSharp): CommandInvokationFailure: Gradle build failed. /Library/Java/JavaVirtualMachines/jdk1.8.0_191.jdk/Contents/Home/bin/java -classpath "/Applications/Unity/PlaybackEngines/AndroidPlayer/Tools/gradle/lib/gradle-launcher-4.0.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx2048m" "assembleRelease" stderr[ FAILURE: Build failed with an exception. * What went wrong: A problem occurred configuring root project 'gradleOut'. > Could not resolve all files for configuration ':classpath'. > Could not find com.android.tools:common:25.3.3. Searched in the following locations: https://jcenter.bintray.com/com/android/tools/common/25.3.3/common-25.3.3.pom https://jcenter.bintray.com/com/android/tools/common/25.3.3/common-25.3.3.jar Required by: project : > com.android.tools.build:gradle:2.3.3 > com.android.tools.build:gradle-core:2.3.3 > com.android.tools.build:builder:2.3.3 project : > com.android.tools.build:gradle:2.3.3 > com.android.tools.build:gradle-core:2.3.3 > com.android.tools.build:builder:2.3.3 > com.android.tools.build:manifest-merger:25.3.3 project : > com.android.tools.build:gradle:2.3.3 > com.android.tools.build:gradle-core:2.3.3 > com.android.tools.build:builder:2.3.3 > com.android.tools.ddms:ddmlib:25.3.3 project : > com.android.tools.build:gradle:2.3.3 > com.android.tools.build:gradle-core:2.3.3 > com.android.tools.build:builder:2.3.3 > com.android.tools.analytics-library:shared:25.3.3 project : > com.android.tools.build:gradle:2.3.3 > com.android.tools.build:gradle-core:2.3.3 > com.android.tools.build:builder:2.3.3 > com.android.tools.analytics-library:tracker:25.3.3 project : > com.android.tools.build:gradle:2.3.3 > com.android.tools.build:gradle-core:2.3.3 > com.android.tools.build:builder:2.3.3 > com.android.tools:sdklib:25.3.3 > com.android.tools.layoutlib:layoutlib-api:25.3.3 project : > com.android.tools.build:gradle:2.3.3 > com.android.tools.build:gradle-core:2.3.3 > com.android.tools.build:builder:2.3.3 > com.android.tools:sdklib:25.3.3 > com.android.tools:dvlib:25.3.3 project : > com.android.tools.build:gradle:2.3.3 > com.android.tools.build:gradle-core:2.3.3 > com.android.tools.build:builder:2.3.3 > com.android.tools:sdklib:25.3.3 > com.android.tools:repository:25.3.3 * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. BUILD FAILED in 3s ] stdout[ ] exit code: 1 UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1 progress, System.String error) UnityEditor.Android.GradleWrapper.Run (System.String workingdir, System.String task, System.Action`1 progress) Rethrow as GradleInvokationException: Gradle build failed UnityEditor.Android.GradleWrapper.Run (System.String workingdir, System.String task, System.Action`1 progress) UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Code (CSharp): // GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN buildscript { repositories { jcenter() } dependencies { classpath 'com.android.tools.build:gradle:2.3.3' } } allprojects { repositories { flatDir { dirs 'libs' } } } apply plugin: 'com.android.application' dependencies { compile fileTree(dir: 'libs', include: ['*.jar']) **DEPS**} android { compileSdkVersion **APIVERSION** buildToolsVersion '**BUILDTOOLS**' defaultConfig { targetSdkVersion **TARGETSDKVERSION** multiDexEnabled true applicationId '**APPLICATIONID**' ndk { abiFilters **ABIFILTERS** } } dexOptions { javaMaxHeapSize "2g" } lintOptions { abortOnError false } aaptOptions { noCompress '.unity3d', '.ress', '.resource', '.obb'**STREAMING_ASSETS** } **SIGN** buildTypes { debug { minifyEnabled false shrinkResources false proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-unity.txt'**USER_PROGUARD** jniDebuggable true } release { minifyEnabled false shrinkResources false proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-unity.txt'**USER_PROGUARD** **SIGNCONFIG** } } }
You probably need to add google repository, so it looks like this Code (CSharp): repositories { google() jcenter() }