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Can LWRP bake emissive materials?

Discussion in 'Global Illumination' started by Wantcha, May 16, 2019.

  1. Wantcha

    Wantcha

    Joined:
    Dec 2, 2017
    Posts:
    114
    My scene is lit up by a few "lightbulbs" with emissive materials on them, but when I try to bake the GI, they either don't work (cpu mapper) or the process gets stuck at "Clustering 5/11" (Enlighten). Are they supposed to be baked? I don't see any "Bake Emission" option in the Lightweight Render Pipeline Lit Material.
     
  2. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080