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Question Can i use the particle system to create a beam that curves similar to old school Symmetra's gun?

Discussion in 'Animation' started by dogsaregreat, Jul 28, 2021.

  1. dogsaregreat

    dogsaregreat

    Joined:
    Sep 5, 2018
    Posts:
    21
    I'm creating a game where the user uses a gun to manipulate objects in space. Currently all of my VFX is being done through Unity's Particle System, but I'd like my beam to "curve" and bend as the player moves.

    visually, my beam would appear similar to symmetra's beam (old school) : https://i.ytimg.com/vi/avFdkxoJ00Q/maxresdefault.jpg

    I'd like to know what is the best way to implement this? should i even be using particle system?