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Help Wanted Can I use shaders created with Shader Graph in Previous Versions of Unity?

Discussion in 'Shader Graph' started by TheGameNewBie, Feb 12, 2020 at 2:11 PM.

  1. TheGameNewBie

    TheGameNewBie

    Joined:
    Jul 27, 2017
    Posts:
    43
    I am using 2018.2 for my project. (Built In Pipeline). I would love to use the Shader Graph, but I don't want to switch to HDRP.
    So, If I created a Shader using Shader Graph in another project (With HDRP), Can I use that shader in 2018?
    I'm wondering If it'll work?
     
  2. alexandral_unity

    alexandral_unity

    Unity Technologies

    Joined:
    Jun 18, 2018
    Posts:
    119
    Shader Graph doesn't officially support downgrading versions. All the versions in 2018 were also our preview releases, so they are not supported package versions. I would say try at your own risk, but I wouldn't expect it to work.
    Also, Shader Graph never had compatibility with Built In. You would have to use either HDRP or Universal/Lightweight render pipeline.
     
  3. TheGameNewBie

    TheGameNewBie

    Joined:
    Jul 27, 2017
    Posts:
    43
    Ah, Okay. Thanks for the reply.
    I think I'll have to switch to HDRP. (Cause I don't know a thing about programming Shaders and from what I've seen, Shader Graph seems like the exact tool for me.) :)
     
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