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Question Can I update the Addressable Package without changing the created AssetBundles?

Discussion in 'Addressables' started by kyubuns, Jan 19, 2022.

  1. kyubuns

    kyubuns

    Joined:
    Aug 6, 2013
    Posts:
    138
    I have updated the com.unity.addressables package from 1.18.15 to 1.18.19 to incorporate the bug fixes.
    After that, I ran AddressableAssetSettings.BuildPlayerContent() with no other changes, and all AssetBundles contained the changes.

    Can I update the Addressable Package without changing the created AssetBundles?

    (I then reverted the version back to 1.18.15 and built it again, and confirmed that I was getting the same AssetBundle as before.)
     
    Last edited: Jan 19, 2022