Search Unity

Can I unclamp XRDevice fovZoomFactor to go below 1f?

Discussion in 'AR/VR (XR) Discussion' started by unityuserunity85496, Jun 8, 2019.

  1. unityuserunity85496

    unityuserunity85496

    Joined:
    Jan 9, 2019
    Posts:
    89
    I need to slightly distort the VR camera to give a smaller feel so I was trying 0.5f for XRDevice.fovZoomFactor
    but read that its clamped.
    can I access this matrix or whatnot outside somehow?
    It seems to only zoom with scalars of 1-2