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Discussion in 'Unity Analytics' started by renman3000, Nov 29, 2017.

  1. renman3000

    renman3000

    Joined:
    Nov 7, 2011
    Posts:
    6,697
    Hi there,
    My game has 120 levels. I want to l know which levels have been played and how many times. I think I need to use Funnels to do this.

    If correct, what I am wondering is, is there a way through code that I can set the funnel? Otherwise, I will have to go into the web page of the funnel, and create 120 funnels to annualize.

    Thanks
     
  2. ap-unity

    ap-unity

    Unity Technologies

    Joined:
    Aug 3, 2016
    Posts:
    1,519
    @renman3000,

    Currently, the only API available is for Raw Data Export, which is a feature available to Pro subscribers. This would allow you to download the data and analyze it in any way you find valuable. You can find details of how to do this in the Manual:
    https://docs.unity3d.com/Manual/UnityAnalyticsRawDataExport.html

    One of our customers wrote this useful script to pull the Raw Data into a PostgreSQL database:
    https://github.com/shinyshoe/ua2sql

    They also gave a talk about this tool at Unite LA last year:


    However, if you did not want to write your own funnel code (or did not have access to Raw Data Export), you can use the Funnel Analyzer on our dashboard.

    Funnels would be a great way to show the progression through your levels (or within a level). The only caveats are that they must be sequential steps and funnels only capture data after they are created.

    And if you are using our Standard Events package, we have just added a new feature in the dashboard called Funnel Templates that would allow you to specify the type of funnel (level progression in this case) and the number of levels and it will add the necessary steps.
    https://forum.unity.com/threads/funnel-analyzer-improvements-templates.506628/

    The Data Explorer would also be able to show you some of the data you are looking for. If you were to select the relevant Custom Event and the level parameter, it would be able to show you the top 10 parameters for that Custom Event.
    https://docs.unity3d.com/Manual/UnityAnalyticsDataExplorer.html