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Can I start working on something now?

Discussion in 'Open Projects' started by Lentor_Gaming, Sep 28, 2020.

  1. Lentor_Gaming

    Lentor_Gaming

    Joined:
    Feb 24, 2018
    Posts:
    5
    I'd like to get my hands dirty on this project. Can we start working on something in the Codecks site? I'd like to do either the Character Controller or the Subtitle System.
     
  2. cirocontinisio

    cirocontinisio

    Joined:
    Jun 20, 2016
    Posts:
    884
    Hi Lentor_Gaming. Have you checked the project's files? We already have a working implementation of the Character Controller.
    For the subtitle system I'd say it's a bit early. I'm still establishing a hierarchy to the tasks (or you could call it, dependencies). Also we don't have a UI yet.
     
    JohanAcosta likes this.
  3. JuanSolo787

    JuanSolo787

    Joined:
    Aug 6, 2020
    Posts:
    2
    I'm interested in QA and designing the logo. How can I do that?
     
  4. cirocontinisio

    cirocontinisio

    Joined:
    Jun 20, 2016
    Posts:
    884
    Both tasks are a bit far off in time. For the logo, we need a name first :)

    For QA, I'd suggest waiting a bit and once we have something more fleshed out and complex, we could have a build/release, and then we go in and hammer it trying to find bugs. At that point, you could do that and put Issues directly on the project's Github. How does that sound?
     
  5. JohanAcosta

    JohanAcosta

    Joined:
    Dec 13, 2013
    Posts:
    8
    Start by read The Cards at Codeks
    https://open.codecks.io/unity-open-project-1