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Can I set Exception Reporting to not send from the Editor?

Discussion in 'Unity Cloud Diagnostics' started by Schneider21, Jul 27, 2021.

  1. Schneider21

    Schneider21

    Joined:
    Feb 6, 2014
    Posts:
    3,512
    I'm setting up Cloud Diagnostics for our project at work, and although I love the exception reporting, I really don't want to see exceptions that occur in the editor there, especially because we can't save or set default filters for that view.

    Is there a way to set the plugin to just not report exceptions from the Editor?

    Edit: I should note that I've already added:
    Code (CSharp):
    1. CrashReportingSettings.captureEditorExceptions = false;
    to our code, and we still seem to be getting exceptions reported from the editor anyway.
     
  2. Francesco-FL

    Francesco-FL

    Joined:
    May 25, 2021
    Posts:
    176
    Hi, have you tried this?

    Window, general, services, cloud diagnostics, capture exceptions that occur when running in playmode
     
    KyryloKuzyk and Schneider21 like this.
  3. Schneider21

    Schneider21

    Joined:
    Feb 6, 2014
    Posts:
    3,512
    Ah! I had not! Didn't realize those settings were in there, actually. I'll give that a shot and see if that does the trick.

    Thanks a ton!
     
  4. Francesco-FL

    Francesco-FL

    Joined:
    May 25, 2021
    Posts:
    176