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Question Can ı merge all animations in one model in unity ?

Discussion in 'Animation' started by Lupinder, Jan 2, 2023.

  1. Lupinder

    Lupinder

    Joined:
    Oct 6, 2018
    Posts:
    85
    I started my project with different character model than ı am using right know and ı am using humonoid animations. There are multiple models for every animations, ı activated "create from this model" section for every model. I want to delete all other models but animations in itself of models. How can ı use animations of different models in one rigged model without have to keep other models in project ? I am using blender...
     
  2. Freakish

    Freakish

    Joined:
    Jun 3, 2015
    Posts:
    81
    Find the Animations you have created, and select them in the .FBX in the editor. Use Ctrl+D to duplicate the animations.

    This will duplicate the animations, and save them in the folder as separate .anim files, you can just store those anim files and use them in an animator. Essentially you can just keep a folder names Animations and copy them from project to project..

    Hope It helps.
     
    Martin_H likes this.