Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

Can I Import Hand-Drawn Graphics?

Discussion in '2D' started by Thud74, Jul 25, 2015.

  1. Thud74

    Thud74

    Joined:
    Jul 25, 2015
    Posts:
    2
    Hey guys,

    I'm just getting started using Unity, and I had what I think is a decent idea for an old-school style beat 'em up game.

    This is the first time in YEARS I'm playing around with game engines, so it has to be said: I've no clue what in the hell I'm doing. So, I'm going to get started working on the 2D tutorial.

    But in the meantime, I had the idea to use hand-drawn graphics for my little idea. Is it possible to use those as assets?
     
  2. the_motionblur

    the_motionblur

    Joined:
    Mar 4, 2008
    Posts:
    1,774
    Of course. hand drawn graphics are just pixel graphics like any other textrure or sprite. You just need to import them as UI/sprites if you wish to use them for 2D animations or GUIs. make sure they have an alpha channel.
    You can either use single images or better yet - spritesheets.

    Have a look through these videos on 2D related beginner topics: http://unity3d.com/learn/tutorials/topics/2d-game-creation

    then ask if you have specific questions. :)
     
  3. Thud74

    Thud74

    Joined:
    Jul 25, 2015
    Posts:
    2
    Thanks a lot for the advice!

    Looking at those videos right now :)