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Can I export a saved ARWorldMap to Unity as an Asset?

Discussion in 'AR' started by rytalfo, May 20, 2019.

  1. rytalfo

    rytalfo

    Joined:
    Jan 15, 2019
    Posts:
    5
    If I save a world map that I have generated like in the example scene UnityARWorldMap to my device, can I export that saved world map back to Unity as an asset to add content to it within Unity?
     
  2. rytalfo

    rytalfo

    Joined:
    Jan 15, 2019
    Posts:
    5
    I'm thinking I create a gameobject at runtime that represents the world map, serialize it, save it as a json to the device, then deserialize in unity. I was wondering if there is an easier way.