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Question Can I easily swap out Robot Kyle further down the road?

Discussion in 'Animation' started by SamohtVII, Dec 23, 2022.

  1. SamohtVII

    SamohtVII

    Joined:
    Jun 30, 2014
    Posts:
    370
    I am working with humanoid characters for the first time and I understand the models and bones of a character can vary and be quite complex.
    I am starting with Robot Kyle to get a Third Person Shooter style implemented.
    Will I be able to swap him out later down the road easily?
    Will the bones and animations fall into place on other models?
    I am worried about doing a bunch of work and having to redo it when I find final models to use.
    Anything I can do early to help me in the long run?

    Thanks
     
  2. adventurefan

    adventurefan

    Joined:
    Jan 17, 2014
    Posts:
    230
    You just have to set your models up to be humanoid and they can all use the same controllers and animations if you want.
     
    tsukimi likes this.