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Can I develop Windows 8 games on Mac with unity?

Discussion in 'Windows' started by xynx, Aug 5, 2013.

  1. xynx

    xynx

    Joined:
    Aug 5, 2013
    Posts:
    6
    Only computer I have that has a graphics card is a Mac. I have an old laptop with Windows 8 but it uses Intel HD graphics 3000.

    Can I develop Windows 8 games on the Mac and test them on the Mac as well?

    Will my cheapest option be just buying a Windows 8 disc and dual boot it on my Mac?

    P.S. New to Unity:)
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,420
    Hello,

    Dual booting will certainly work. You won't be able to build the games on OS X, but you can develop on it if you prefer.
     
  3. xynx

    xynx

    Joined:
    Aug 5, 2013
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    Whats the difference between building and developing?
     
  4. Ostwind

    Ostwind

    Joined:
    Mar 22, 2011
    Posts:
    2,804
    in short develop = editor, build = create version for real use

    developing in editor only for several weeks or months and then later doing a real test is not a good idea unless you are experienced and know what differences there can be (and mostly not even then)
     
    Last edited: Aug 6, 2013
  5. xynx

    xynx

    Joined:
    Aug 5, 2013
    Posts:
    6
    Ah. Okay I think I got it:).

    I appreciate all the help:) Thank you:)
     
  6. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,420
    Ostwind gave a pretty good explanation.

    Basically, developing is using the editor to make scenes, game content, write scripts. Building is compiling/deploying that created game to the device.