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Can I Build This App with Unity or Should I Use Another Development Tool

Discussion in 'Game Design' started by mkadirtan, Jun 13, 2018.

  1. mkadirtan

    mkadirtan

    Joined:
    Oct 28, 2016
    Posts:
    2
    Hi everyone,

    [Warn me if I post this in the wrong forum]
    I want to build an app where I must have the following features:

    -Sound import/edit
    -Managing multiple characters (addition/deletion/keyframing their animation in timeline)
    -Characters have their individual properties (e.g name of character via UI)
    -Animation tools (keyframing, pivoting, rotating and moving objects)

    There is a very similar example of what I want to create:


    Is it possible to create such an app in Unity?
    Is it efficient to create such an app in Unity?

    Thanks in advance.
     
  2. verybinary

    verybinary

    Joined:
    Sep 23, 2015
    Posts:
    373
    audio import/edit might be a stretch, but everything else is yes.
    the actual mechanics might not be what they appear to be to the player, but its still a yes
     
  3. iamthwee

    iamthwee

    Joined:
    Nov 27, 2015
    Posts:
    2,149
    that ain't a small undertaking, at all.
     
    Joe-Censored likes this.
  4. mkadirtan

    mkadirtan

    Joined:
    Oct 28, 2016
    Posts:
    2
    Thanks for the replies! I didn't get notification, sorry I am writing a late reply.
    Can you direct me into any libraries for creating a timeline for the user? I think I searched all of the web, but can't find any topics on this subject.
     
  5. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    11,847
    I suspect you're going to need to create all that yourself. That type of functionality could be expected as an editor feature (see the Unity Timeline feature) or editor extension, but not something that is built into the game itself. So I'd be surprised if you found anything ready built for this.

    https://docs.unity3d.com/Manual/TimelineSection.html