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Can I assign the data read from file to my custom PlayableAsset ?

Discussion in 'Timeline' started by Witch_Doctor_, Mar 23, 2021.

  1. Witch_Doctor_

    Witch_Doctor_

    Joined:
    Mar 16, 2021
    Posts:
    2
    I want to use timeline to make dialogue with unity 2019.4. I define DialogueLinesPlayableAsset and DialogueLinesPlayableBehavior, and put the text in .txt file. Then Creat a timeline asset like this
    upload_2021-3-23_10-34-11.png
    Can I assign value to the fields ActorName and ActorLines defined in DialogueLinesPlayableAsset?
     
  2. Witch_Doctor_

    Witch_Doctor_

    Joined:
    Mar 16, 2021
    Posts:
    2